Cloud streaming is also essential if we want to jump seamlessly between different virtual worlds
Posted: Sun Feb 09, 2025 10:12 am
Fortnite’s Travis Scott concert seamlessly transports players from the game’s core map to never-before-seen depths of the ocean, then to never-before-seen planets, and then deep into outer space. To make this happen, Epic sends all of these game worlds to users via a standard Fortnite patch a few days to hours before the event which, of course, means that if users don’t download and install the update before the event, they won’t be able to participate. Then, during each set piece, every player’s device loads the next set piece in the background. This system works really well, but it requires publishers to know ahead of time which world a user will go to next. If you want to pick and choose from a wide range of destinations, you have to either download the entirety of all potential options which is impossible, or cloud stream them.
Along with the increased environmental data is increased player uganda mobile database data. When you see your friend in Fortnite today, the Fortnite servers only need to send you information about where your friend is and what they’re trying to do; animations like reloading an assault rifle or falling are already loaded onto your device and just need to be run. But when you map live motion capture to your friend’s avatar, those details need to be sent, too. Along with everyone else. If you want to watch a video file in this game, as Fortnite sometimes offers, that needs to be streamed in the virtual world, too. Hear the spatial audio of a crowd? Same. Feel passersby brush against the shoulders of your haptic bodysuit? Same.
Along with the increased environmental data is increased player uganda mobile database data. When you see your friend in Fortnite today, the Fortnite servers only need to send you information about where your friend is and what they’re trying to do; animations like reloading an assault rifle or falling are already loaded onto your device and just need to be run. But when you map live motion capture to your friend’s avatar, those details need to be sent, too. Along with everyone else. If you want to watch a video file in this game, as Fortnite sometimes offers, that needs to be streamed in the virtual world, too. Hear the spatial audio of a crowd? Same. Feel passersby brush against the shoulders of your haptic bodysuit? Same.